A Special Metal that banishes your enemies (other players and golems only).
Once 3 Banish Metal is crafted, it can be infused into a weapon or armor.
Effect
Weapon: Your weapon will have a small chance of banishing every hit (10% * (100% - targets percent hp remaining)). If you land the hit that kills the opponent then banish has a 100% chance.
Armor: Your armor will have a small chance of banishing every time you are attacked (10% * (100% - attacker's percent hp remaining)). If you die then the player that landed the killing blow is banished (100%)
Note: Banish metal has no effect when used against monsters.
So as your target loses health the chance to banish with a banish weapon increases. As you lose health the chance to banish with a banish armour/shield increases.
Other Notes
- If your weapon is lower than your opponent's armour then the chance of banish (or any other metal) activating is lowered. So a +0 banish shield will have a very low chance to banish someone using a +20 sword for example.
- Golems can be banished back to their owner's city, if they are garrisoned they return to their posts.
- The chance of banishing is lowered against golems.
- Being banished removes your Explorer Boots estate.
Crafting Requirements
Weight: 0.1 kg