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Burn Time

Buildings become burnable at half HP and below

Burn time is the time it takes a building at half HP to be destroyed with only burning damage being inflicted.

  • Buildings repair at four times the rate at which they burn.
  • Maximum damage repaired is the amount of damage that the building had sustained when it was originally repaired. (If a building has taken 30 HP of damage when it is repaired, it will only repair 30 HP of damage. If it sustains an additional 100 HP of damage while it is being repaired, the repairs will finish with the building down 100 HP)
  • Any building that is attacked while being repaired receives twice as much damage (from all sources)
  • While being repaired, burning buildings do not take damage over time from being on fire.
HP and Burn Time of all Buildings

Building Type

HP

Burn Time

Unhardened flag

200

<15 Seconds

Hardened Flag

200

25 hours

Buoy

200

<15 Seconds

Roc Shrine

3,000

25 Hours

Guard Tower

2,400 (Lvl 1) - 12,000 (Lvl 25)

25 Hours

War Camp

2,000

1 Hour

Log Cabin

5,000

100 Hours

House

10,000

100 Hours

Country Manor

4,000

100 Hours

Vacation House

20,000

100 Hours

City Center

200,000

100 Hours

City Tower

40,000

25 Hours

Crystal Hut

10,000

75 Hours

Oil Well

10,000

50 Hours

Garrison Post

6,000

25 Hours

Armory

20,000

25 Hours

Siege Factory

20,000

25 Hours

Research Lab

2,000

25 Hours

Kingdom Flag

200

25 Hours

Kingdom Obelisk

2,000 (Lvl 1) - 10,000 (Lvl 5)

25 Hours

Kingdom Tower

10,000 (Lvl 1) - 50,000 (Lvl 5)

25 Hours

Castle

200,000

100 Hours

City Flag

4,000

25 Hours

City Tower

40,000

25 Hours

Library

20,000

25 Hours

City House

20,000

100 Hours

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