Buildings become burnable at half HP and below
Burn time is the time it takes a building at half HP to be destroyed with only burning damage being inflicted.
- Buildings repair at four times the rate at which they burn.
- Maximum damage repaired is the amount of damage that the building had sustained when it was originally repaired. (If a building has taken 30 HP of damage when it is repaired, it will only repair 30 HP of damage. If it sustains an additional 100 HP of damage while it is being repaired, the repairs will finish with the building down 100 HP)
- Any building that is attacked while being repaired receives twice as much damage (from all sources)
- While being repaired, burning buildings do not take damage over time from being on fire.
HP and Burn Time of all Buildings
| Building Type
| HP
| Burn Time
|
| Unhardened flag
| 200
| <15 Seconds
|
| Hardened Flag
| 200
| 25 hours
|
| Buoy
| 200
| <15 Seconds
|
| Roc Shrine
| 3,000
| 25 Hours
|
| Guard Tower
| 2,000 (Lvl 1) - 12,000 (Lvl 25)
| 25 Hours
|
| War Camp
| 2,000
| 1 Hour
|
| Log Cabin
| 5,000
| 100 Hours
|
| House
| 10,000
| 100 Hours
|
| Manor
| 20,000
| 100 Hours
|
| Vacation House
| 20,000
| 100 Hours
|
| City Center
| 200,000
| 100 Hours
|
| City Tower
| 40,000
| 25 Hours
|
| Crystal Hut
| 10,000
| 75 Hours
|
| Oil Well
| 10,000
| 50 Hours
|
| Garrison Post
| 6,000
| 25 Hours
|
| Armory
| 20,000
| 25 Hours
|
| Siege Factory
| 20,000
| 25 Hours
|
| Research Lab
| 2,000
| 25 Hours
|
| Kingdom Flag
| 200
| 25 Hours
|
| Kingdom Obelisk
| 2,000 (Lvl 1) - 10,000 (Lvl 5)
| 25 Hours
|
| Kingdom Tower
| 10,000 (Lvl 1) - 50,000 (Lvl 5)
| 25 Hours
|
| Castle
| 200,000
| 100 Hours
|
| City Flag
| 4,000
| 25 Hours
|
| City Tower
| 40,000
| 25 Hours
|
| Library
| 20,000
| 25 Hours
|