Back to PK

Reino

UNDER CONSTRUCTION

Contents

Cómo crear un Reino

Cualquiera que no sea miembro de un Reino puede construir un Castillo.

  • Una vez que hayas construido el Castillo, hay una opción sobre el que dice "Crear Reino" luego te preguntará el nombre de tu Reino.
    • El Reino puede tener espacios en su nombre.
    • El reino no puede tener el mismo nombre que otro jugador ni que el nombre de su Reino.

Cómo destruir un Reino

Si el Castillo del Reino se destruye:

  • Todos los edificios del Reino son eliminados y el Reino es eliminado.
  • Cualquier objeto del suelo del Castillo aparecerá en el suelo. Esto no incluye nada en cualquiera de las tiendas del Reino.

Cómo unirse a un Reino

Primero, busca la página del Reino (como la página de pefil de un jugador) o pulsa en el Castillo del Reino.

  • Todos los Reinos aparecen en el menú de "Jugadores"
  • Puedes visitar la páginda del Reino buscando en el perfil de cualquier Miembro y pulsando el nombre del Reino.

Desde la página del Reino puedes "Unirte a un Reino" desde el menú de la flecha roja. Esto envía una solicitud al Gobernante del Reino o cualquier otro miembro con el mismo poder.

  • El Reino tendrá el mensaje en su bandeja de entrada que podrán utilizar en cualquier momento para aceptar tu solicitud.

Banderas del Reino, Torres y Obeliscos

Al igual que los jugadores en Reino Paralelo, los Reinos tienen sus propias banderas.

  • Los Reinos están limitados en el número de Banderas, Torres del Reino y Obeliscos que pueden controlar. El máximo total depende del número de jugadores activos en el Reino.
  • Cada jugador activo permite 40 construcciones en total.
    • Para estar activo, el jugador tiene que abrir sesión en los últimos 7 días.
  • Si la capacidad de las construcciones del Reino es más baja que el número de miembros activos, las banderas de más, no serán destruidas, pero no se podrán construir nuevas banderas.
  • Para hacer una bandera del reino, un Miembro del Reino necesita construir su propia bandera primero, fortificarla y después mejorarla a Bandera del Reino.
  • Sólo las banderas que están cerca del Castillo del Reino o las Banderas del Reino existentes pueden convertirse en Banderas del Reino (tiene que estar a una distancia aproximada de una bandera). La intención de esto es mantener el territorio del Reino unido más compacto y más fácil de defender.
  • Las Banderas fortalecidas cuestan 200 Ladrillos para mejorar a Bandera del Reino
  • Las Banderas del Reino pueden ser mejoradas en Torres del Reino o Obeliscos del Reino.

Torres del Reino

LasTorres del Reino proporcionan defensa para las tierras del Reino y sus miembros.

Obeliscos del Reino

Las Banderas del Reino pueden ser mejoradas a Obeliscos del Reino para propocionar un bono que mejora la producción de Ladrillos en un radio visible (600 metros).

Clasificación del Reino

Los Reinos pueden ser clasificados en dos categorias, similiar a lo personal

Hat rankings.

1. Clasificación de Influencia del Reino

Esto mide la influencia de cada Reino basado en su Puntuación del Reino y es visible en el perfil del Reino.

  • Esto no es una clasificación temporal (no se resetea cada semana).

La puntuación de influencia es una suma de todos los edificios en propiedad del un reino y su valor en puntos relacionados. La puntuación de influencia se calcula de la siguiente manera:

  • Las Banderas del Reino valen 2 puntos cada una
  • Las Torres del Reino valen:
    • Nivel 1 = 10 puntos
    • Nivel 2 = 15 puntos
    • Nivel 3 = 20 puntos
    • Nivel 4 = 25 puntos
    • Nivel 5 = 30 puntos
  • Los Obeliscos del Reino valen:
    • Nivel 1 = 20 puntos
    • Nivel 2 = 30 puntos
    • Nivel 3 = 40 puntos
    • Nivel 4 = 50 puntos
    • Nivel 5 = 60 puntos

The Kingdom with the highest Influence score at the end of the week will receive a special crown embellishment on their Kingdom Emblem (viewable on the profile). This disappears if another Kingdom wins the Influence ranking at the end of the week.

The Ruler of that Kingdom will receive a Trophy hat. Trophy hats will not disappear, but they will get a tarnished look (similar to other trophy hats) when a different Kingdom wins the weekly Influence ranking.

2. Kingdom Conquest Ranking

This is a score of how much Kingdom vs. Kingdom destruction is done by each Kingdom.

  • This IS a rolling score (resets each week like other Hat Rankings)

The weekly Conquest score is calculated as follows:

  • Kingdom Flags destroyed are worth 2 points each
  • Kingdom Obelisks destroyed are worth:
    • Level 1 = 10 pts
    • Level 2 = 15 pts
    • Level 3 = 20 pts
    • Level 4 = 25 pts
    • Level 5 = 30 pts
  • Kingdom Towers destroyed are worth:
    • Level 1 = 30 pts
    • Level 2 = 40 pts
    • Level 3 = 50 pts
    • Level 4 = 60 pts
    • Level 5 = 70 pts
  • Destroying a Castle is not worth any Conquest points

The Kingdom with the highest Conquest score at the end of the week will receive a special crown embellishment on their Kingdom Emblem (viewable on the profile). This embellishment will disappear if another Kingdom wins the Conquest ranking at the end of the week.

The Ruler of that Kingdom will receive a Trophy hat. Trophy hats will not disappear but they will get a tarnished look (similar to other trophy hats) when a different Kingdom wins the weekly Conquest ranking.

Bricks

Bricks are a resource used specifically for Kingdoms

  • Bricks are not be freely tradeable
  • Bricks are earned when players on kingdom land do the following:
    • Hunting monsters
    • Planting trees
    • Chopping trees
    • Tending trees
    • Mining resources
  • Amount of Brick earned correlates with the amount of experience earned. This means low levels players earn just as much brick as high level players.
  • Brick can also be earned once per 22 hours by Kingdom Members by visiting the Castle and buying them for Food.
  • Brick earned by Kingdom members will go directly into their inventory. Brick earned by non-Kingdom members goes into the Kingdom’s Store.
  • If a player leaves or gets kicked from their current Kingdom, all Bricks in their inventory are returned to the Kingdom Store.
  • Kingdom members receive a +1X production bonus when on their Kingdom land
  • Earning Bricks near Kingdom Obelisks gives a productivity boost, depending on the level of the Obelisk.

Managing Kingdom Resources

Inside of every castle are four different stockpiles of Kingdom resources. These are used to store and distribute these resources among Kingdom members.

Brick Store

Inside of each Castle is a Brick Store

  • All Bricks earned on Kingdom land by non-Kingdom members go directly into the this store
  • Any Kingdom member can go into the Castle and contribute Bricks from their inventory directly to the store
  • At any time, the King can levy a 10% Brick Tax. This will transfer 10% of all bricks from all members inventories and add all those bricks to the Kingdom store. There is no limit to how often this can be done. This is done by the King tapping the Brick Store in the Castle.
  • The King and any member with the Masonry permission can transfer Bricks from the Kingdom store to any player at any time.

The Brick Store is also where you access the Brick Furnace.

  • Every Castle has a brick furnace which allows members to buy bricks once per day for Food
  • The King can upgrade the Brick Furnace to produce more Bricks. Here are the production levels:
    • Level 1: 5 Food = 400 Bricks
    • Level 2 (Cost: 1000 Refined Oil): 9 Food = 800 Bricks
    • Level 3 (Cost: 2000 Refined Oil): 12 Food = 1200 bricks

Crystal Store

Every Kingdom has a Crystal store. Any kingdom member can tap the Crystal store and choose to contribute to it.

  • Unlike Bricks, there is no way for the King to tax Crystal from the members.
  • Crystal from the store can be transferred to Kingdom members by the King and by Kingdom members with the Crystalogist permission.

Gold Store

This is where all the gold goes from Kingdom’s that grant passage on their flags.

  • Players cannot add Gold to the store directly, only through passage.
  • The King and kingdom members with the Treasury permission can take out and distribute Gold from the Store.

Refined Oil Store

Kingdom members can contribute Refined Oil directly to the store. Only the King can use the Refined Oil. It cannot be removed.

Kingdom Permissions

To get some help from the Kingdom members and effectively delegate tasks, the King can give certain members specific permissions within the Kingdom.

  • All of the following permissions can be either “Denied,” “Allowed,” or “Grant” for each member.
  • They all start as “Denied” by default.
  • “Allowed” grants the member the permission
  • “Grant” gives the member the ability to give or deny other members the permission (However players “Grant” cannot affect other players with “Grant” permissions)
  • No one has the ability to change the King’s permissions

Full List of all Kingdom Permissions

  • Architecture - Can name kingdom structures
  • Commanding - Can declare war and peace or surrender on behalf of the kingdom
  • Crystalogist - Can take crystal from the kingdom store
  • Demolition - Can destroy kingdom structures
  • Dubbing - Can set people’s titles
  • Expelling - Can kick people out
  • Heraldry - Can change the kingdom status
  • Initiating - Can accept new members
  • Masonry - Can give bricks from the kingdom store
  • Messaging - Can create new topics in the kingdom folder
  • Moderating - Can delete topics and comments from kingdom message threads
  • Surveying - Can adjust writ of passage terms
  • Treasury - Can take gold from kingdom coffers

Kingdom Titles

The King and any Kingdom Member with the Dubbing permission have the ability to give each member of the Kingdom a custom title. Titles can be used to give ranks to Kingdom members or just give everyone a funny name. Use them however you want.

Kingdom Succession

Natural Succession

  • The Kingdom Ruler can name a Successor
  • As long as a Successor is named, the Ruler can step down from the position and the Successor becomes the Ruler
  • If at anytime the Ruler goes inactive:
    • If there is a Successor, the Successor gets the option to Claim the Throne
    • If there isn't a Successor, any Kingdom Member can start Anarchy

Forced Succession

  • All Kingdom Members are in one of two different states (Loyal or Rebel)
  • Members start as Loyal
  • If a member dislikes the current Ruler, they can Rebel
    • If the Rebel Percentage (Number of Rebels / Number of Active Members) goes above 50%, any Kingdom Member can start Anarchy by tapping the Throne and selecting the option
    • If a Kingdom Member attacks and kills the current Ruler, the Rebel Percentage is boosted by 10%
    • This is called the Rebel Boost and it maxes out at 20% (Two Times)
    • Each 10% falls off after 3 days
    • When the Rebel % is at or above 50%, the King loses the power to kick members out of the Kingdom
    • Anarchy lasts 3 days
  • During Anarchy, all Kingdom Members can vote for a new Ruler
    • Vote by going to a kingdom member's profile and choosing the option.
    • The player with the highest percentage of votes wins and becomes the next Ruler
    • The vote can end early if all of the Kingdom Members vote or a single person gets over 50% of the possible vote.
    • In the event of a tie, the oldest vote for either of the tied players determines who wins (Vote Quickly!)
  • During Anarchy, privileges/permissions are removed from all Members.

Kingdom War

  • Individual players can be at war with a Kingdom (by either attacking a Kingdom building or someone in the Kingdom declaring them an enemy)
  • When someone is at war with a Kingdom, the Kingdom buildings will attack that player.
  • Kingdoms can declare war with another Kingdom. This makes Kingdom buildings hostile to all members of the enemy Kingdom.

Kingdom Surrender

Kingdoms have the option to offer a peace request to another Kingdom, just like players. If a Kingdom has been beaten in battle and needs time to recover, they can also offer a surrender to the attacking Kingdom.

The attacking Kingdom can refuse to accept the peace request or surrender if they wish.

If a surrender is accepted:

  • The attacking Kingdom gets 15% of the Bricks from the surrendering Kingdom store and all the members
  • The surrendering Kingdom loses an additional 15% of Bricks from the Kingdom store and all members. Total loss = 30%.
  • All members of each Kingdom are put at “neutral” with the opposing Kingdom.
  • Members from either side cannot go back to “Enemy” status for at least 1 week.

Kingdom Emblem

Each kingdom has a personal emblem containing a background color and one of 15 symbols. This emblem appears on the castle, as well as all flags, obelisks, and towers. A picture of each on a kingdom flag (in purple) can be found under Kingdom Emblems.