A Special Metal that cancels healing effects on your enemies.
Once 3 Shade Metal is crafted, it can be infused into a weapon or armor.
Effect
Weapon: Chance to Shade the target when attacking 25% + (15% * (100% - your percent hp remaining)). When Shaded, defender cannot use any healing source for 15 seconds. The chance to Shade goes up as the attackers health goes down.
Armor: Chance to Shade the target when attacked 25% + (15% * (100% - your percent hp remaining)). When Shaded, attacker cannot use any healing source for 15 seconds. The chance to Shade goes up as the defenders health goes down.
Crafting Requirements
A image with what shade debuff looks like can be found Here
Weight: 0.1 kg