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Siege Golem

golem_siege.png golem_siege_deployed.png golem_siege_packing.png
Siege (Mobile)Siege (Deployed)Siege (Packing up)


These are powerful catapults that are nearly essential if you want to inflict massive damage on the buildings of your enemy. They are built at a Siege Factory

  • Siege Golems have 500 HP at Level 2.
  • Siege Golems can be fused up to +6.
  • Siege Golems will do 6 damage per minute on a target.
  • Siege Golems will have their level raised by 3 when under influence of a Berserker Monolith.
  • There is an action to “Show targets” which will show an icon on all eligible targets in range before siege is deployed.
  • There is an action “Move to Me” that will position the Siege Golem directly over your avatar. This is used for more precise positioning.
  • Siege Golems can be deployed instantly (they start attacking right away) but they must be packed up before they can move again. Packing them takes 1 hour.
    • You must be an enemy with the building's owner for it to be attacked by a Siege Golem.
    • Siege Golems will attack all buildings of an enemy player or enemy city except for City Houses, Country Manors or Flags.
  • Siege golems will continue attacking a building even after the building goes below 1/2 HP.
  • Siege golems will not automatically start a building on fire.

The Siege Golem Leveling Chart is as follows:

  • +1: 75% HP, 100% Damage, 120m min Placement Distance, Heals every 10.5 Seconds
  • +2: 100% HP, 200% Damage, 186m min Placement Distance, Heals every 10 seconds
  • +3: 125% HP, 300% Damage, 252m min Placement Distance, Heals every 9.5 seconds
  • +4: 150% HP, 400% Damage, 318m min Placement Distance, Heals every 9 seconds
  • +5: 175% HP, 500% Damage, 384m min Placement Distance, Heals every 8.5 seconds
  • +6: 200% HP, 600% damage, 450m min Placement Distance, Heals every 8 seconds

Remeber to fuse your golems as it will make travel easier. Siege golems count toward the maximum minion limit of 5 minions following you at any time.


Resources Needed:
3 Iron, 50 Crystal
(Crystal cost increases with each Siege Golem under your control)

This is one of the war golem units. War golems will follow you a short distance when set to follow, but if you jump more than roughly 1 flag away they will not follow. War golems will only jump large distances with you, when set to follow, to your city center, kingdom castle, war outpost, or warcamp. If a war golem gets lost they can be called back to your warcamp using a Compass.