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| Siege (Mobile) | Siege (Deployed) | Siege (Packing up) |
These are powerful catapults that are nearly essential if you want to inflict massive damage on the buildings of your enemy. They are built at a Siege Factory
- Siege Golems have 500 HP.
- There is an action to “Show targets” which will show an icon on all eligible targets in range before siege is deployed.
- There is an action “Move to Me” that will position the Siege Golem directly over your avatar. This is used for more precise positioning.
- Siege Golems can be deployed instantly (they start attacking right away) but they must be packed up before they can move again. Packing them takes 1 hour.
- Once deployed, Siege Golems do 6 damage per minute to every eligible building within their range.
- You must be an enemy with the building's owner for it to be attacked by a Siege Golem.
- Siege Golems will attack all buildings of an enemy player or enemy city except for City Houses, Country Manors or Flags.
- Siege golems will continue attacking a building even after the building goes below 1/2 HP.
- Siege golems will not automatically start a building on fire.
- Seige will auto heal 7-14 hp every 8 seconds
Resources Needed:
3 Iron, 50 Crystal
(Crystal cost increases with each Siege Golem under your control)
This is one of the war golem units. War golems will follow you a short distance when set to follow, but if you jump more than roughly 1 flag away they will not follow. War golems will only jump large distances with you, when set to follow, to your city center, kingdom castle or warcamp. If a war golem gets lost they can be called back to your warcamp using a Compass.